
Source: Amanita Design
Award-winning Czech indie studio Amanita Design has unveiled its latest game, Phonopolis, a story-driven puzzle adventure set in a dystopian city built entirely from cardboard. More than a decade in the making, the game combines puzzle-solving gameplay with a distinctive hand-crafted visual style inspired by avant-garde art. What made the developers choose cardboard as the foundation of an entire game world? How do you turn stacks of paper models into a living digital city? And how did a project that took more than ten years to complete evolve along the way? I discussed these questions with Phonopolis producer Lukáš Kunce.
For listeners who haven’t come across Phonopolis yet, could you briefly introduce the game, its story and the main characters?.
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Author: Ruth Fraňková
